Polygon Member List

This is the complete list of members for Polygon, including all inherited members.

angle() constRigidBody [inline]
angularVelocity() constRigidBody [inline]
applyForce(Vector2d force, Vector2d position)RigidBody
applyTorque(double torque)RigidBody
force() constRigidBody [inline]
getDerivatives(double *array)RigidBody [virtual]
getVariables(double *array)RigidBody [virtual]
inertia() constRigidBody [inline]
mass() constRigidBody [inline]
name() constObject [inline]
pointLocalToWorld(const Vector2d &p)RigidBody
pointWorldToLocal(const Vector2d &p)RigidBody
position() constRigidBody [inline]
resetDerivatives()RigidBody [virtual]
RigidBody(Vector2d position=Vector2d(0), double angle=0, Vector2d velocity=Vector2d(0), double angularVelocity=0, double mass=1, double inertia=1)RigidBody
setAngle(double angle)RigidBody [inline]
setAngularVelocity(double angularVelocity)RigidBody [inline]
setForce(const Vector2d &force)RigidBody [inline]
setInertia(double inertia)RigidBody [inline]
setMass(double mass)RigidBody [inline]
setName(const QString &name)Object [inline]
setPosition(const Vector2d &position)RigidBody [inline]
setTorque(double torque)RigidBody [inline]
setVariables(const double *array)RigidBody [virtual]
setVelocity(const Vector2d &velocity)RigidBody [inline]
setVertexes(const std::vector< Vector2d > &vertexes)Polygon [inline]
setWorld(World *world)Item [inline, virtual]
torque() constRigidBody [inline]
variablesCount()RigidBody [inline, virtual]
velocity() constRigidBody [inline]
vertexes() constPolygon [inline]
vertexes()Polygon [inline]
world() constItem [inline]
worldItemRemoved(Item *item)Item [inline, virtual]


Generated on Thu Mar 15 14:23:37 2007 for StepCore by  doxygen 1.5.1